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Changelog for Patch V1.94 - (THIS PATCH COVERS ALL PREVIOUS PATCHES)
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This patch fixes the following:

Quest error: If a non draugr creature BOSS spawned in Reachwater Rock during the final stage of "the Forbidden Legend", the quest could stall:
https://elderscrolls.fandom.com/wiki/Forbidden_Legend


Quest error: If a non draugr creature BOSS spawned as Halldir in Halldir's Cairn,  the quest to defeat him could stall:
https://elderscrolls.fandom.com/wiki/Halldir%27s_Cairn

Both locations should only provide vanilla draugrs in these two locations 
(Please note, I cannot guarantee this will work if you use wrye or similar to merge leveled lists from various creature mods. Wrye might accidentally "undo" my fix"

SPAWNING ADJUSTMENTS:

Modified many of the leveled lists to provide more "options" when scaling up. In vanilla Skyrim (and in Demonic Creatures as well), you often get the feeling that the same creature type is spawning repeatedly, especially in the northern regions. 
Now, the lists allow you to choose from at least two or three different options.



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PREVIOUS PATCHES INCLUDED-> Changelog for Patch V1.93 - (THIS PATCH COVERS ALL PREVIOUS PATCHES)
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CREATURES ADDED:
- none 

CREATURES REMOVED:
- none

PATROLS
- NA 

SPAWNING ADJUSTMENTS:

- Fixed a bug where DEMLChar_ForestWereCreaturesSpawnLvL40 had entries of DEMLCharAnimalForestSnowPredator

BALANCING OF CREATURES:
- added some extra damage perk on the scrib


SCRIPTED AMBUSHES (The ones where a group of enemies sneak upon you from behind):
- NA

OTHER FIXES/NEWS:

- added missing textures for the White ScourgeBeast

texture error in ScourgeBeastWhite.nif and ScourgeBeastWhiteHARD.nif files in meshes\NewCreatures\outlawer\BB.
Texture files c1000_body2_a.dds and c1000_fur2_a.dds are missing.



